|Genre: RPG||Status: Open Beta|
|Time Unit:Realtime||Theme: Adventure|
|Graphics: 2D||Period: Present Time|
|Fee: Buy ingame advantages||Developer:Three Rings|
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Doctor Who: Worlds in Time is a browser-based online game set in the universe of Doctor Who. Players are time travellers helping the Doctor solve a mystery that threatens the very fabric of the time stream. The game includes monsters from both the original and new series of the show, as well as host worlds (and other locations!) familiar to fans. The Doctor shies away from using traditional weapons against his enemies, preferring to outsmart them and use the power of his centuries-old, but rather eccentric, intellect. Players can choose their avatar's gender and species from four alien races: the reptilian Silurians, the feline Catkind, the insectoid Malmooth tree-like Cheem, or for those who want to stay in their comfort zone, human. Additional customization options allow for changing your character's facial structure and other attributes. Players begin the game when they're recruited by The Doctor and tasked with recovering the "shards of time" that are scattered throughout the universe. The game's art style is the sort typical for Flash-based environments, with a simple, cartoon-like character design and a bright color pallete.
The one thing that I kept being reminded of while I received my walkthrough of the upcoming MMO, Doctor Who: Worlds In Time was the (obvious) point that the recent reinvigoration of the show aside by most of the fans I know, Doctor Who was always intended for kids...