|Genre:Social Games||Status: Beta|
|Time Unit:Realtime||Theme: Warfare|
|Graphics: 2D||Period: Fantasy|
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Players can finally control individual units on the battle field in real time as they slaughter enemy units and demolish buildings. Clearly inspired by traditional strategy staples like Command and Conquer on the PC, War Commander continues the developer's tradition of real time gameplay with asynchronous interaction between friends or enemies.
Namely "Long-Term Yards" and "Short-Term Yards". Long-Term Yards are the ones who reserve places for future buildings. Short-Term bases are ones who do plan another yard design when adding new buildings.
This is a guide for others to help increase their base reliability against other people or rf attacks. Maybe they are no best defence, but at least you can make it least damage, so don't miss it, let's check out.
War Commander provides a great advantage in attacking over defending. This is made even worse with poorly designed bases. Here's some tips to making a good base.